Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-06-2017 , 11:16 PM
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HumanIK problem

So I'm having a problem with HumanIK in 2017. I've defined the skeleton but when I go to create a custom rig mapping the UI is blank. can someone help? I didn't have this problem in 2015 which i just upgraded from a few months ago.

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