Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 17-02-2006 , 07:04 PM
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back to the desktop

hey guys ive taking time out from my phonebooth until i can get to grips with outdoor illumination.
So until then ive picked my desktop back up ill post some wires of some new detail in a bit.

# 2 17-02-2006 , 07:08 PM
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here's 1
user added image

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# 3 17-02-2006 , 07:25 PM
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heres some close ups

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# 4 17-02-2006 , 07:26 PM
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and of my zorro computer case.

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# 5 17-02-2006 , 07:29 PM
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cool! I want to see a render.


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# 6 17-02-2006 , 08:13 PM
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user added image i do Too!!
ill be adding blinds to the window using the mr area light technique been studing those lovely forums at Cgtalk (the vray renders one) so im looking forward to gettting it textured.

# 7 17-02-2006 , 09:29 PM
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Yeah, thats where I got the lighting technique for my scene in our competition a while back.


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# 8 17-02-2006 , 10:32 PM
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that thread goes on for years lol. but i think i got the basic idea but im not sure MR still can produce Vray quality, but i get sick of seeing vray renders on cgtalk. they are the easy way out. imo

# 9 17-02-2006 , 11:21 PM
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ok matt ive setup my lights gonna do a test on them now, i know everythings still to be finished but i couldnt resist ill be leaving it over night probably cant be arsed waiting.Post the results tomorrow morning. user added image

# 10 18-02-2006 , 09:05 AM
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yikes i left it all night woke up and it still wasnt done!!!!
Back to the drawing board.

# 11 18-02-2006 , 03:07 PM
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Yeah... there has to be something wrong if that happens.

Monst likely crashed.

I'll share my setup if you want, mine took about... 1 hour per render.Yours would take moer, there are considerably more polys involved, but still, not all night :p

So yeah, if you want, Ill share my setup.

Cya later
Matt user added image


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# 12 18-02-2006 , 04:48 PM
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sweet matt thanks user added image add me to ure msn we can talk on there,
or i will add u whatever. i found a cool new thread too with great info about some good rendering stuff too.

# 13 18-02-2006 , 05:14 PM
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