Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 27-03-2006 , 09:12 AM
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Bit more of an update!!

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# 47 27-03-2006 , 02:56 PM
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havnt done much today but i had a little play with the shaders, so this is just a test.

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# 48 27-03-2006 , 11:32 PM
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crap dude thats f*ing amazing!


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# 49 28-03-2006 , 06:47 AM
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One word... Sweeeeeeeeet! user added image


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# 50 28-03-2006 , 04:26 PM
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its more than sweeeet, its INCREDIBLE!!!!


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# 51 28-03-2006 , 05:07 PM
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very nice progress magicsy user added image


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# 52 28-03-2006 , 05:08 PM
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thanks a bunch guys!!! there will be an update tonight ive started on the handel bars, the main body was getting difficult, to get the proportions right. so im havin a time out user added image


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# 53 28-03-2006 , 06:42 PM
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ok havnt had time to do a better render of the handle bars not fully finished but heres a pic anyways.

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# 54 28-03-2006 , 07:01 PM
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dude looking cool
from ur clay type render it looked as though there was going to be a bit of a sharp edge running along the side but in that last render its doesnt show as i thought it would


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
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# 55 28-03-2006 , 07:17 PM
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wow.
very impressive.

why ure entering as a n00b? to eliminate the competition :p

good work on the shaders, can you tell me how you did the silver shaders set up?

or was it a shader from highend?

thanx.
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# 56 28-03-2006 , 07:36 PM
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vladimirjp - i was thinking the same thing about the class
magicsy u r producing v.high quality work nice..... (but bad for me as im in the same class:headbang: )


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
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# 57 28-03-2006 , 09:34 PM
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Your work is very good, I think the moderators may move it to the normal category because of its quality.


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# 58 28-03-2006 , 10:40 PM
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Hmm, you guys have a point. Magicsy, what do you think about being bumped up?

# 59 29-03-2006 , 07:16 AM
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when i started out it was quite daunting but from ure comments u all like it! and i guess i have been doing it 5 months now

Sooooo.... Yes Sure please add me as a normal Mike user added image

Now im really gonna get my head down n try to compete with you normal Guys user added image
Thanks for all ure kind words! N' good luck to all.

Vlad:-
The shaders from Highend yeah mate although i dont usually use them from there, the look i was trying to get wasnt coming off but now i know how to do it myself so its a little lesson of its own.
Thanks for ure comments too mate user added image


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Last edited by magicsy; 29-03-2006 at 07:22 AM.
# 60 29-03-2006 , 08:29 AM
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ok got the handel bars done just the speedo now!!
The shader im using dont look too good here though needs some definte tweaking.

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