Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 26-10-2006 , 11:28 AM
Registered User
Join Date: Oct 2006
Posts: 12

maya objects are hidden when I zoom out

I have a scene with a big object,
because I want to realize an animation and when I pan camera
with small object the pan are much faster, with the big object work pretty good.

When I zoom out in my perspect (or other view)
all the object are hidden WHY ???

I also changed the shading option but I dont see the wireframe
in a far view

# 2 26-10-2006 , 11:32 AM
vladimirjp's Avatar
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Join Date: Jun 2003
Location: stuck in the 90's boston, USA
Posts: 1,871
select the camera, open the attribute editor and increase the far clip plane to something like 10000000.

also, in the prefs, u can change the default clip planes to suit your needs

# 3 26-10-2006 , 02:02 PM
Registered User
Join Date: Oct 2006
Posts: 12
tnx vladi
but I must also reduce my model :-)

# 4 26-10-2006 , 03:59 PM
Dann's Avatar
Registered User
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I wrote this script a while back to fix this when it occurs;. Rather than manually go and extend the far clipping plane, if you make a shelf button out of this code it will double the far clippling plane of whatever camera/view is active.

string $currentCamera;
string $panel = `getPanel -wf`;

if ( "modelPanel" == `getPanel -to $panel` )
{
$currentCamera = `modelEditor -q -camera $panel`;
}

string $farClip = ($currentCamera + ".farClipPlane");
float $farClipValue = `getAttr $farClip`;
setAttr $farClip ($farClipValue * 2);

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