Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 27-08-2014 , 12:19 AM
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checking some rendersettings and image lighting via mia light

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Last edited by user12; 14-10-2014 at 09:59 PM.
# 32 10-10-2014 , 10:53 PM
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BlackRock Visual

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# 33 24-10-2014 , 04:07 PM
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i love these, inspiring me to bring my laptop into work and use my lunch hour to try small projects and speed up my workflow - Im really slow right now.

# 34 24-04-2015 , 09:53 PM
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cloth and sculpture style

more of cloth & sculpture styles are coming these days

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Last edited by user12; 27-04-2015 at 09:15 PM.
# 35 27-04-2015 , 09:14 PM
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sculpture & cloth part 2

user added image second part of cloth styles

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# 36 13-05-2015 , 03:16 PM
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one of my favorites out of this series

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# 37 18-06-2015 , 08:43 AM
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next one

aowdnl akdw dw!รค#awd
spirit

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# 38 13-12-2015 , 05:09 PM
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Did some tests with the classic particles flow path option. Is there a nParticle equivalent anywhere in maya?

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