Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 07-06-2010 , 09:03 PM
Registered User
Join Date: Aug 2008
Location: U.K.
Posts: 223

Returning newby

Started maya last year... managed 3 months solid, then got caught up in my uni course.

The problem I have is that I have returned to a model that I started when I stopeed. What it is, I was in the process of creating a character and I have forgotten how to duplicate fingers and toes rather than creating them individually one at a time .

Some help please user added image

Jason

# 2 07-06-2010 , 09:12 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
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Hi there
Control+D should do it....................dave




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# 3 07-06-2010 , 09:30 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I think you can also select the necessary faces, and extract them. Mesh > extract or something like that. Then combine the resulting and original, and bridge together.

# 4 07-06-2010 , 10:00 PM
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Thanks guys that was sure quickuser added image

# 5 08-06-2010 , 07:53 AM
bullet1968's Avatar
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Location: Australia
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you can also Ctrl+D and move the first one into position then Shift+D and it will replicate ad nauseum every Shift+D

cheers bullet

P.S AFTER you have done stwerts suggestion


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
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