Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 15-10-2003 , 10:29 PM
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Mangadrive me crazy

Hello,

since my last post i hve made some new models
this is what I want to show you. Base on fineart.sk image

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# 2 15-10-2003 , 10:33 PM
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I'm working not so fast my post can tell. modelize took 48 h of work
let's see the wire

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# 3 15-10-2003 , 10:36 PM
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the beat goes on...

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# 4 15-10-2003 , 10:40 PM
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The hand is finished, now time to texture. see you next time.

Tell me, if something goes wrong with my model,
i'm a noobie, I learn.

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# 5 15-10-2003 , 11:02 PM
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Looks real nice!

Keep up the good work user added image Really looking forward the textured version.

# 6 17-10-2003 , 07:02 PM
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Hey, that's really starting to look nice. Gonna texture him, I hope?

user added image


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 7 17-10-2003 , 07:58 PM
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me want update user added image

# 8 18-10-2003 , 12:06 PM
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sorry,
I'm a bit dumb with texturing in maya
but another render will explain more than words.

Need to learn more about uv texture editor.

thx a lot everybody.

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# 9 18-10-2003 , 04:02 PM
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Really Nice... Textures look fine to me ... lovely work, not that much of a noob are you?

Scraggy

# 10 18-10-2003 , 09:29 PM
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thx a lot,

# 11 22-10-2003 , 12:38 PM
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a new render with not finished rigging
user added image

# 12 22-10-2003 , 03:18 PM
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I like your model user added image


...and that is how I saved the world.
# 13 23-10-2003 , 10:32 AM
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I like you eye tuto, well explained.

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