Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 02-01-2006 , 09:03 PM
darijo203's Avatar
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Join Date: Sep 2004
Location: Croatia
Posts: 257

VW Golf 5-my firs car model

Well heres my attempt to model my firs car...its VW Golf V, polys are used to model it.
It will tak a loooong time for me to finish it since is my first time and its pritty hard to get nice and smooth surface flow.
Im still testing things out plus my blueprints are pritty none matching.

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ICQ:215-024-460
# 2 03-01-2006 , 01:29 PM
jornkes's Avatar
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Join Date: Jun 2004
Location: Belgium
Posts: 44
hi there.. croatia huh.. love your country !! nice people and beaches!

I just recommend you not to smooth your surface yet. Not only because it gets really difficult to work with (think of all the vertices you'll get) but also because it wont match the reference pic anymore.... what i usualy do is build my geometry in poly.. than converrt it to subdiv..

hope it helps...

# 3 03-01-2006 , 02:17 PM
jornkes's Avatar
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Join Date: Jun 2004
Location: Belgium
Posts: 44
oh sorry that's what you're doing right? so nm.. hehe keep it up

# 4 03-01-2006 , 09:19 PM
darijo203's Avatar
Registered User
Join Date: Sep 2004
Location: Croatia
Posts: 257
Jornkes- yeah seaside is really beautiful,been there?

Well heres my 3h work today, not much of a difference but it was pritty hard tweaking edges all day, still its not perfect, I got some bumpines on surfaces and the lack of edges....

Yeap I got a lot of work to do...omg, I just hope I ll finish it!

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ICQ:215-024-460
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