Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 27-07-2020 , 10:05 PM
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Getting rid of hdr skydome in render via render setup?

I am getting up to speed on using the render setup in Maya with Arnold. I have been sorting geometry into different layers/groups. I am lighting the whole scene with an HDR Skydome light. When I render out the different collections the HDR skydome is still visible in each. I have watched several tutorials on the render setup and it almost appears as if the skydome is matted out by default when non-light objects are assigned to collections/layers. Does anyone have any idea what I am missing? I am using Maya 2020 with Arnold 4.0.3. I would like the object to receive the skydome light but not render out the skydome.

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# 2 03-09-2020 , 02:32 PM
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make sure to turn off this option

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