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Old 06-02-2004, 05:13 PM   #31
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Quote:
Originally posted by kbrown
Whaat! You mean I'm gonna have to do it all over again?
Hehe, j/k. I'll think about it...
U know what they say, "It's always easier the second time."
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Old 06-02-2004, 05:44 PM   #32
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so much better than mine..I am jelous!!
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Old 06-02-2004, 06:05 PM   #33
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Quote:
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so much better than mine..I am jelous!!
Brian
You've done a hornet too? Do you have it somewhere online?
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Old 06-02-2004, 07:52 PM   #34
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actually, I did, here, but the post has been a while back, if you want I can attach an image of it on monday. I used it in some matchmoving shots for my demo. Most of them were far away shots, so it doesn't have as much detail. I made a blue angel version of it.
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Old 06-02-2004, 09:10 PM   #35
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I think I saw it but would hurt to see again
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Old 06-02-2004, 11:11 PM   #36
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Right. Here's some wips just to show you I haven't been lazy :p
Still not liking the textures so far... Maybe the grooves are too dark... or the plane itself too desaturated... ?
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Old 06-02-2004, 11:13 PM   #37
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another one:
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Old 06-02-2004, 11:14 PM   #38
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third:
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Old 06-02-2004, 11:15 PM   #39
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last one for the moment...
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Old 07-02-2004, 12:56 AM   #40
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Yeah there a bit to dark. but other than that its looking good from what I can see at the time.
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Old 08-02-2004, 12:51 AM   #41
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Nice! Keep it up, and I believe you will perfect those textures
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Old 08-02-2004, 03:48 AM   #42
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yeah man, kill those zebra stripes.

Look at photos. The skins arent as defined as that.
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Old 10-02-2004, 10:05 AM   #43
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hmm... better imho... still lots of texturing to do...
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Old 10-02-2004, 10:09 AM   #44
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yeah tat's rocking!!! I think yo udo need some panelling in there (the other lines where far too thick and defined).

I would up the motin blur a bit too, think about how fast these babies go!
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Old 10-02-2004, 10:13 AM   #45
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There is some panelling (very slight)... It just got lost when I lowered the resolution and saved as jpg... Gotta see what I can do about it... The motion blur was done in photoshop... guess it washed away the textures too...
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