animation skips sections with no movement
I have an animation. When I wants to wiev it in maya, it runs fine when any animation is running, but between keyframes where nothing happens it runs very fast (almost skipping).
Is there a way to make the animation run as its suposed to (or slower if not anough cpu) all the way through?
: ) Jakob
<i>It's the "hard", that makes it great! - Tom Hanks</i>