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Old 02-02-2004, 03:50 AM   #1
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Default Bezier curves in Maya?

I know I can import Adobe Illustrator paths into Maya, but, I was wondering if Maya has a way to manipulate a Curve's vertices with "handles" like you can in Illustrator.

3dsmax has this capability. So, I'm hoping that Maya has a similar approach and that I just haven't found it yet.

Thanks. What I think about Maya>>> :bgreen:
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Old 02-02-2004, 03:52 AM   #2
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Not that I know of.

Except maybe the curve editor tool.. it might function similarly to something like that.
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Old 02-02-2004, 04:09 AM   #3
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That's one thing that Maya could really do with. Bezier handles would make life so much easier. I'm sure they'll come along at some point.
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Old 02-02-2004, 07:19 AM   #4
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Yea, because I rather build everything in Maya then import stuff in. I seem to come across fewer problems that way. Which pretty much goes for any program.
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Old 02-02-2004, 02:00 PM   #5
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Use the curve tool, it has all those options, and more
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Old 02-02-2004, 03:21 PM   #6
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Strobe, it does? I can make the curves sharper? Can I change a point on the curve to make it a corner?
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Old 02-02-2004, 05:37 PM   #7
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try it
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Old 02-02-2004, 05:53 PM   #8
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That will be an immense help if I can edit curves that way.

Thanks everyone. I'll report back.
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Old 03-02-2004, 03:52 PM   #9
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Yeah, it does.
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Old 03-02-2004, 04:00 PM   #10
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Cool. I still haven't tried it, yet. Was busy with a site redesign last night.

Are the tools under Edit Curves? (Sorry, writing from day job)
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Old 03-02-2004, 05:05 PM   #11
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yep.
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Old 03-02-2004, 08:06 PM   #12
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Maybe this could help you out.
http://www.eztools3d.com/
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Old 03-02-2004, 08:52 PM   #13
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Thanks.

Now if only their web site would work. I am unable to set up a username and password. I kept getting an error telling me I didn't fill out a username; which wasn't true.
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