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Old 04-02-2004, 07:18 PM   #1
aydinu
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Default Tornado picking up trash?

Hi,

Just saw the tornado tut and I it was quite easy to follow too.
Now my question is how can I set up the scene so that the tornado will suck up the objects?

I also played around with the Uniform fields and it's almost doing what I want to achieve but the objects won't stuck to the particles and they don't spin too They go up when I change the direction values and also set the max distance. but only move in the Y axis

Any tips how to achieve this effect?

Thanks

Aydin
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Old 04-02-2004, 09:06 PM   #2
mtmckinley
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Probably easiest to animate it normally.
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Old 04-02-2004, 09:41 PM   #3
aydinu
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Keyframing it?
This is what I have untill now.
WIP Tornado
No debris yet But I think I found a way to do it with fields.
If I parent the radial field to the tornade you can control the objects that are effected by the distance of the radial attribute. I will the keyframing and the radial field and let you know if it work out

Cheers

Aydin
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Old 05-02-2004, 03:54 PM   #4
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Cool tornado start!
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