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Old 11-09-2002, 05:24 PM   #1
StoopidDonky
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Default Some water probz...

Hi there!
Im having some trouble following a water tutorial.
Right now I have some blobby particles flowing out of a nurbs cylinder.
However, as you may note in the picture below, the particles are "clipping" through the cylinder.
I have particle collisions enabled on the cylinder...

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Old 11-09-2002, 06:45 PM   #2
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Default

It's very likely that they'll do that in your view panels, but that would more than likely go away, depending on your Threshold and Radius settings when you render the image.
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Old 11-09-2002, 11:47 PM   #3
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Default Try this tutorial...

A (sortof) friend of mine developed this tutorial that may help you with that issue
http://www.geocities.com/jozvex/tuto...rparticle.html

It will give you tips on other things as well, such as accumulation etc.

Good luck, and I hope I'm not too late!
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Old 12-09-2002, 10:47 AM   #4
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Thanks! But even he has the same problem as shown below:



Stupid GeoCrap! You will have to open a new window and copy/paste this addy:
http://www.geocities.com/jozvex/tutorials/filler1.jpg

It isnt really noticiable when doing liquids, but when I do fog/glow stuff then it shines through
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Old 12-09-2002, 03:28 PM   #5
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You need to remember that how the particles look in your scene and how they look in a final render are very different...
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Old 12-09-2002, 03:59 PM   #6
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Default mtmckinley has the right point here...

mtmckinley has the right point here.

Have you tried rendering it yet?

Are they still coming through your jar?

Just wondering

Good luck!
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Old 12-09-2002, 06:32 PM   #7
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Default !

Well...water particles, they *sometimes* clip out...but with gaseous substances they always clip!
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Old 13-09-2002, 10:02 PM   #8
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Default You know...

You know... my girlfriend always says that my gass clips her as well... I wonder if there's a fix

Beano 2.0 perhaps? hehe... sorry, couldn't help it
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