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Old 17-02-2004, 09:41 PM   #1
ayelar
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Default Jagged edges... only in renders?

I can't for the life of me figure this out... I'm trying to render a treadmill model that a classmate modeled, and it renders with these really nasty jagged edges and thus shadows, despite looking fine in the viewports. It's not the lights, I don't think... I've tried all sorts of different light combinations and the problem persists. I feel like the problem is with the mesh, but how?

I think he made it using polys. He said something about this being a smooth proxy rather than a smoothed mesh, but I'm not quite sure what that means. Any ideas?
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Last edited by ayelar : 17-02-2004 at 09:51 PM.
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Old 17-02-2004, 09:43 PM   #2
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and the viewport:
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Old 17-02-2004, 10:04 PM   #3
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Try setting your anti-aliasing settings to production....that should fix it.
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Old 17-02-2004, 10:06 PM   #4
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Hmm.... I'm using mental ray... where are the anti-aliasing settings?

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Old 17-02-2004, 10:14 PM   #5
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Set it under Quality....and then play around with MotionBlur...and Sampling quality...dunno place a filter.....also check here for an example

http://forum.simplymaya.com/showthre...threadid=10452
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Old 18-02-2004, 12:39 AM   #6
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Quote:
Originally posted by ayelar
Hmm.... I'm using mental ray... where are the anti-aliasing settings?

Thanks!
If you are using Final Gather, bump up the number of rays. Also you should try experimenting with your min/max radius values. The min should be about 10% of the Max... a good start would be 1 and 10 respectively.
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