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Old 12-03-2004, 10:48 AM   #1
Calvin
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Default Pouring water

I hope this is the right forum to ask this in, but I have a shot where I need a liquid to pour out of a bottle and have it form into a sphere, which will eventually become a globe.

From liquid sphere to globe I think can be done in compositong, but it's the pouring liquid into sphere I'm stumped with.

Help please
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Old 12-03-2004, 03:10 PM   #2
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Fluids

Also, do a search on this site for:

"Interparticle collisions"

The 2 results you get will be threads that I replied to others about this same type of thing

It contains a reference to an outside tutorial on a case study/tutorial regarding your globe container geometry and the dynamics of interparticle collisions.

However, it should suffice for your needs

Good luck!
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Old 15-03-2004, 07:24 AM   #3
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Thanks. I did the search and found the link but the link wasn't working. Is there any other place I can find it, or any alternate URL? Thanks again
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Old 01-07-2009, 09:33 PM   #4
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Sorry I'm 5 years late on this, hehe, but:

There is now a better way to do Interparticle Collisions, pouring liquids, etc...
Use nParticles.
Check this tutorial by Duncan Brimsmead, one of the developers of Maya Fluids & the Nucleus system etc.

http://area.autodesk.com/blogs/dunca...ith_nparticles
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