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Old 03-06-2004, 11:50 PM   #1
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Default ik character sets

Im trying to create character sets with the pivot groups for my leg using maya 6, but i had the same problem in maya 5...i creat the character sets (two of them, one for each leg...this may be incorrect..) then i set up keys on them for a walk cycle, and create a clip...but nothing is in the trax all...except something about a i cant really do anything with the clips i created...
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Old 04-06-2004, 04:27 AM   #2
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in maya 6, i beleive u have to first select the character u created,
then in the trax editor click on a little "`+` icon with a stick character next to it"
then i think it will load your character.

fyi, in the clips options, u can choose to send the clips to the visor or trax or both (it' s like that in all maya versions)
choose both if u want it to automatically load the clips in the trax...
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