Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
i have a bald human model, and i try to give it hair. i draw some curves and apply brush to it (paint effect). after the hair is done, i parent the curves and the hair strokes to a joint in the center of that model's head (joint between neck and forehead). when i animate the model, the hair leaves the scalp and changes it shape too as if some gravity force works on it. the hair strokes changes it shape while the curves remain the same. i want to make those hairs "frozen" on the scalp, not moving or changing its shape. i dont want the hair to be animated. what should i do. somebody help me pls....and thanx a lot for that.
sorry if i put this in the wrong place. i just have a problem and do not know where to put it in this forum. but i already figured out whats the problem.. only simple problem with "parent".
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