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Old 23-09-2002, 05:32 AM   #1
sdch1000
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Default Can someone explain UV please?

OK, I understand the xyz coordinate system, but the whole concept of U & V is something I'm totally confused about.
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Old 23-09-2002, 05:36 AM   #2
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are u on line pal?
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Old 23-09-2002, 05:37 AM   #3
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Hello?
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Old 23-09-2002, 05:39 AM   #4
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U, V and W are like X Y and Z in certain way but they are inside the geometry...
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Old 23-09-2002, 05:40 AM   #5
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let me check on my book lets see....
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Old 23-09-2002, 05:48 AM   #6
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in Mastering Maya COmplete 2 in page 236 you will learn about it
V is refering to the Vertical side and U reffers to the Horizontal side But you can allways rotate or modify their points on the UV mapping Tool on Maya
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Old 23-09-2002, 05:51 AM   #7
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UVs are simply a way to tell Maya which pixels from a texture file goes where in a 3D model.
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Old 23-09-2002, 05:52 AM   #8
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whe working on UVīs imagin that you jus Unwarp the texture from for example the face of some one, imagine how does itīll look,...all pulled form the sides! so i can explin you leater oyu can contactme at my ICQ number if you like ok
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Old 23-09-2002, 06:48 AM   #9
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U and V are surface directions, while XYZ are coordinate directions... brief but concise definition... let us know if you need more info
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Old 23-09-2002, 01:59 PM   #10
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Thanks for the reply guys. I sort of understand what you are saying, I'll read the Mastering Maya book, thanks jrodiles. Actually I have Mastering Maya 3, I'm assuming it should be in there somewhere if it was in Mastering Maya 2.
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