Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 11-07-2004 , 09:10 PM
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Join Date: Oct 2003
Posts: 37

Making a fish-eye lens. How?

I'm making a skateboard animation, and skateboard videos are always filmed with fish-eye lenses. Is tried using a reflective sphere in front of the camera, but then I have to aim the camera backwards from where I want to see, and I also have a specular highlight that I don't want (when I turn down the specular rolloff It doesn't reflect the image anymore). Is there another way to do it? Is there a camera setting that will fish-eye the view for me?

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