SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 19-07-2004, 05:23 PM   #1
mister.p
Subscriber
 
mister.p's Avatar
 
Join Date: Jun 2003
Location: sweden
Posts: 79
Thanks: 0
Thanked 0 Times in 0 Posts
Default Balrog

Howdy!

Does anyone know in wich software the Balrog in LOTR where made in, I'm very curious
mister.p is offline   Reply With Quote
Old 19-07-2004, 05:26 PM   #2
dragonfx
Registered User
 
dragonfx's Avatar
 
Join Date: Jul 2003
Posts: 1,257
Thanks: 0
Thanked 0 Times in 0 Posts
Default

they say hardware particles in maya...
btw if you achieve a fire that quality that way let me know how...
dragonfx is offline   Reply With Quote
Old 19-07-2004, 05:57 PM   #3
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

we had a talk from the lead texture guy on the balrog at uni last year and it was pretty complicated stuff. It was mostly hand painted texture maps though and real fire as I recall. Pretty cool stuff...

Alan
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 19-07-2004, 06:18 PM   #4
dragonfx
Registered User
 
dragonfx's Avatar
 
Join Date: Jul 2003
Posts: 1,257
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Elaborate plz...
dragonfx is offline   Reply With Quote
Old 20-07-2004, 08:25 AM   #5
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

to be honest I really can't remember it was about a year and a half ago. But suffice to say it was pretty hardcore stuff. A lot of it was done with real fire elements i think and then supplemented with renderman shaders and maya particles (but rendered in prman)

Sorry I can't remember

Alan
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 22-07-2004, 11:20 PM   #6
Renderizer
Subscriber
 
Renderizer's Avatar
 
Join Date: Jun 2002
Location: Germany
Posts: 276
Thanks: 0
Thanked 0 Times in 0 Posts
Default

On the DVD they say that the fire effect was achieved with particle sprites, using clips of real fire.

I think what makes things so complex is the fact that the fire only emerges from the folds in the Balrog's skin, which is a pretty dynamical thing. Great effect!
__________________
Subdivide and conquer!

Free your mind, and your ass will follow!
Renderizer is offline   Reply With Quote
Old 23-07-2004, 09:05 AM   #7
dragonfx
Registered User
 
dragonfx's Avatar
 
Join Date: Jul 2003
Posts: 1,257
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Anybody has the last collector´s pack of the thing? (ive heard it has zillions of extra hours )

i mean, on the frist dvd out, which is what i saw they dont say much about it except that it is maya and it had a hw pass

how many passes/layers it has?

turbulence/control, what is the control scheme of the fire once it is been fired from the folds?
dragonfx is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.