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Old 22-07-2004, 09:07 AM   #1
jakwag
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Default put a texture on it

Hi

I have a simple model which I need to create a texture on. I have a picture of a textile (as it is a sofa) now I would like to put the picture on the model.

Could you in big steps outline how to do that. Been playing with the hypershader, but I couldn't place my own picture file.

I'm also interested in how to control were the texture ends up, as I will need to ad a few pictures to make it look realistic.

Last, does anybody know any tutorials on the subject? (newbie)


I appreciate any help.

Thanks : ) Jakob
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Old 22-07-2004, 01:51 PM   #2
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I'm a bit new to texturing myself, but if you can't find anything useful here, you should check out learning-maya.com
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Old 22-07-2004, 01:57 PM   #3
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thanks! hehe.. blomkaal...
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Old 22-07-2004, 02:07 PM   #4
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NP
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Old 23-07-2004, 01:45 AM   #5
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I think you want to place a 2D file onto your surface node? In hypershade create a Surface node say a Blinn, Lambert . . . & in its attribute editor for color select a 2D File. Depending on the need you may want to place the file as a label. You can then resize, warp it, reverse its direction, rotate it, blur, add noise . . . Hope this is what you were referring to.
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Old 23-07-2004, 02:01 AM   #6
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They have tutorials on this site you can buy. I think the one you'd want is called "Projection Mapping and UV Layout"
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Old 23-07-2004, 03:17 AM   #7
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If a couch was created & you want to put the texture of a couch on it. Dann is right you will have to do a UV layout. The texture will have to be created in photoshop or a program like that. If you created a box, vase, wall . . . & want just individual photos of a couch & others on it. Say like labels on a bottle. Then import the photos as I mentioned above
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