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Old 05-08-2004, 03:25 AM   #1
gohan1842
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Default HOW DO I ROUND PUT THE EDGES OF A POLYGON

im making the wheels of a desk chair and i need to know how to round out the edges
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Old 05-08-2004, 03:29 AM   #2
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hm.. maybe if u convert to nurbs then change into isoparm add a few lines on the sides then turn into vertise then u can drag the sides one by one?
i'm total noob so there is prolly a better and faster way but if u want give my way a try
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Old 05-08-2004, 03:57 AM   #3
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i figured it out first i made a curve then roveolved it and scaled it thx anyway tho here is a pic
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Old 05-08-2004, 08:55 PM   #4
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oh good job man wouldnt' have thought of that.

lookin very good
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Old 05-08-2004, 09:26 PM   #5
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thx
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Old 05-08-2004, 09:42 PM   #6
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i just usually take a poly cylinder, extrude an edge and scale it down a little and pull it out.. usually get a nice rounded edge.(after you play with the normals anyway)
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Old 06-08-2004, 12:51 AM   #7
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um wouldnt the Bevel option help round it? It should i think.
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Old 07-08-2004, 02:11 AM   #8
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Yes but Maya's bevel isn't all it's cracked up to be...it works though.
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Old 07-08-2004, 11:00 PM   #9
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it also has a lot of... questional results and unpredictable to me sometimes.

Bevel also ads a lot of faces too.
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