Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 12-08-2004 , 01:58 AM
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Join Date: Aug 2004
Posts: 1

Good training books?

Hi, I'm pretty new to the whole maya scene and i was just wondering what are some good books/movie tutorials that i could pick up?

I've been looking at some training videos, the learning maya books , and Maya 6 foundations. I just want some recomendations for some good begginner books. I've completed the tutorials that came with maya and pretty much know the basics (extruding faces,revovle tool,lofttool,sculptsurfacestool etc...).


Thanks


Last edited by Ringoranger; 12-08-2004 at 02:34 AM.
# 2 12-08-2004 , 02:22 AM
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Join Date: Jun 2002
Location: Texas
Posts: 374
I'd say, don't waste your time on books, buy some points from here and download some of the tutorials, it's a much better way to learn. There's some amazing tutorials at Simply Maya.

# 3 14-08-2004 , 08:32 AM
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Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
yeah i like the tutorials here better than any books I've looked at. I started modeling again and tutorials here rules. Books make you ZzzzZZzz, and dont really show you how to model, just how to use the tools. But I just bought The Complete Reference Maya 6 book for class. The author of this book was a teacher of mine about a year and a half ago and I thought he was really good. Its the recommended book for my next semester class. user added image

# 4 17-08-2004 , 10:42 PM
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If your going to get a book for characters, get maya character animation second edition. it covers every thing from polys to sub-d's to rigging and to uving.


Imagination is more important than knowledge.
# 5 17-08-2004 , 11:06 PM
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# 6 17-08-2004 , 11:54 PM
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Join Date: Feb 2004
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user added image :p


Imagination is more important than knowledge.
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