Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 20-08-2004 , 06:05 PM
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Cutting shape out of polygonal plane

Hi,

I'm trying to model an audi TT. I've got a little problem with the audi-sign at the frontside. I made the entire bonnet out of one piece (a polygon plane), but I want to cut out the shape of the plate with the audi-sign (the green thing). I can't seem to do it with a boolean operation. What should I do?
Thanks,

Jan

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(P.S: I did try to do the boolean operation with a solid shape, not another plane)

# 2 20-08-2004 , 06:14 PM
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Spit Polygon tool. Then just delete the faces you don't want.

# 3 20-08-2004 , 06:28 PM
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Allright!
Thanks,

Jan

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