Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 31 25-09-2004 , 01:07 PM
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Oh, it'll look a little different for a while since MR is playing up.

SM REVOLUTION!!!

# 32 25-09-2004 , 02:17 PM
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# 33 25-09-2004 , 02:50 PM
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It seems a bit light :o, but very cool so far user added image keep it up!

# 34 25-09-2004 , 03:46 PM
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coming along well! :tup:

# 35 25-09-2004 , 03:56 PM
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Still working on the Textures..... Don't worry, the pose is only like this all the time cause it's easier to see what's going on. user added image

https://xenisis.com/SM/Dino_11_small.jpg

I'm thinking of changing the textures, just don't know to what yet user added image

# 36 25-09-2004 , 04:46 PM
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# 37 25-09-2004 , 05:40 PM
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Fantastic model, and the texture map alone could probably be classified as art user added image


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# 38 25-09-2004 , 06:08 PM
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Ok here's a render that I was just playing with and I thought it looked damn cool, so here it is user added image

Oh, and everything on this page and from now on is rendered with MAYA SOFTWARE. Since MR exploded I've found a new love with Maya's software renderer. user added image

https://xenisis.com/SM/Dino_17_small.jpg

# 39 25-09-2004 , 06:10 PM
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Thanks RubberChicken..... I'm not too happy with the texture map though so that's what I'm still tweaking user added image

# 40 26-09-2004 , 03:29 PM
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# 41 27-09-2004 , 04:35 PM
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# 42 27-09-2004 , 04:37 PM
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What no IK on the wings ? hehe

# 43 27-09-2004 , 04:38 PM
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DISCLAIMER: ALMOST ALL IMAGES LINK TO LARGER ONES user added image

# 44 27-09-2004 , 04:39 PM
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lol, everyone's picky :p

I don't need the wings to do much besides bounce about when he walks so no special stuff there user added image

# 45 27-09-2004 , 05:58 PM
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Looks cool, but it's too darned light... still have time for that (darker!!) enviroment? user added image

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