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Old 25-09-2004, 01:07 PM   #31
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Oh, it'll look a little different for a while since MR is playing up.

SM REVOLUTION!!!
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Old 25-09-2004, 02:17 PM   #32
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Working out what I want to do with texturing.

http://xenisis.com/SM/Dino_10_small.jpg
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Old 25-09-2004, 02:50 PM   #33
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It seems a bit light :o, but very cool so far keep it up!
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Old 25-09-2004, 03:46 PM   #34
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coming along well! :tup:
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Old 25-09-2004, 03:56 PM   #35
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Still working on the Textures..... Don't worry, the pose is only like this all the time cause it's easier to see what's going on.

http://xenisis.com/SM/Dino_11_small.jpg

I'm thinking of changing the textures, just don't know to what yet
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Old 25-09-2004, 04:46 PM   #36
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Here's my texture map as it is at the moment.....since Pony wanted to see it

http://xenisis.com/SM/Tex_04.jpg
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Old 25-09-2004, 05:40 PM   #37
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Fantastic model, and the texture map alone could probably be classified as art
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Old 25-09-2004, 06:08 PM   #38
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Ok here's a render that I was just playing with and I thought it looked damn cool, so here it is

Oh, and everything on this page and from now on is rendered with MAYA SOFTWARE. Since MR exploded I've found a new love with Maya's software renderer.

http://xenisis.com/SM/Dino_17_small.jpg
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Old 25-09-2004, 06:10 PM   #39
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Thanks RubberChicken..... I'm not too happy with the texture map though so that's what I'm still tweaking
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Old 26-09-2004, 03:29 PM   #40
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Just a little wire...... I've been forgetting those This is all smoothed and final........for now

http://xenisis.com/SM/Dino_wire_01_small.jpg
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Old 27-09-2004, 04:35 PM   #41
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Ok, this is the bones and the texturing and bump mapping all complete

http://xenisis.com/SM/Bones.jpg

http://xenisis.com/SM/Dino_28_small.jpg
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Old 27-09-2004, 04:37 PM   #42
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What no IK on the wings ? hehe
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Old 27-09-2004, 04:38 PM   #43
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DISCLAIMER: ALMOST ALL IMAGES LINK TO LARGER ONES
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Old 27-09-2004, 04:39 PM   #44
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lol, everyone's picky :p

I don't need the wings to do much besides bounce about when he walks so no special stuff there
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Old 27-09-2004, 05:58 PM   #45
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Looks cool, but it's too darned light... still have time for that (darker!!) enviroment?
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