This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
my first 3d object.. (a sword.. very original huh?)
just finished (I think) my first 3D object... I'm completely new to working in 3D, so it's really a simple object but I like the result all the same - no match for the other stuff around here of course, but I have to start somewhere
I know making a sword is not very original either, but I didn't fancy my chances doing anything with a very complicated form.. comments welcome!