This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
It opens a new paradigm to organic modeling, and possibly texturing. But not a whole lot for the entire 3D process. It's a nice tool to have along with other, more complete 3D tools in my opinion.
I personally love it, and have spent the past 5 months or so using it as much as possible. I don't know if there will ever be a simplyzbrush site, but there are some good ones out there already.
Hopefully Pixologic will have a demo of Z2 and everyone will have a chance to play around with it. It's pretty fun to use.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off