Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 08-10-2002 , 11:38 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45

mudman

user added image Phew. You guys are very productive...

I've been very busy, for the last month (didn't even finish last month competition)... I've decided not to go for any competitions now (at least for a while... user added image )

I've just started working on a fellow called Mudman.

Very very quick concept


Regards
Kitoc

# 2 08-10-2002 , 11:39 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
Whooops... Picture too big...

Kitoc

# 3 08-10-2002 , 04:11 PM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
First modelling shot.

Regards,
Kitoc

# 4 08-10-2002 , 05:00 PM
Kevin
Guest
Posts: n/a
hey! nice one mate! looking forward to seeing more

# 5 08-10-2002 , 05:01 PM
David's Avatar
SM Tea Boy
Join Date: Apr 2002
Location: Prague
Posts: 3,228
Looking good so far :-)


From a readers' Q and A column in TV GUIDE: "If we get involved in a nuclear war, would the electromagnetic pulses from exploding bombs damage my videotapes?"
# 6 08-10-2002 , 07:04 PM
Roman's Avatar
Supreme Being
Join Date: May 2002
Location: Athens, Greece
Posts: 1,123
nice work man.. user added image keep it up..

# 7 09-10-2002 , 06:41 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
Next step:


Regards,
Kitoc

# 8 09-10-2002 , 01:48 PM
undseth's Avatar
Subscriber
Join Date: Aug 2002
Posts: 1,135
This figure's head is way cool!


I do not support Bush! Nor Saddam! Long live UN!
# 9 09-10-2002 , 03:39 PM
Subscriber
Join Date: Sep 2002
Posts: 156
the head looks like....user added image

# 10 10-10-2002 , 06:36 AM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
# 11 10-10-2002 , 06:43 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
another step:

I'm going to remove the fat again (his throat), I think...

Regards,
Kitoc

# 12 10-10-2002 , 06:45 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
His legs need some more fat (mud)... user added image

Kitoc

# 13 10-10-2002 , 06:48 AM
raul's Avatar
Registered User
Join Date: Jul 2002
Location: long island n.y
Posts: 484
is there a texture or this jus the model with light.

# 14 10-10-2002 , 07:34 AM
Kitoc's Avatar
Registered User
Join Date: Sep 2002
Location: Copenhagen, Denmark
Posts: 45
Its a Lambert material, with a small amount of diffuse (dirt). The rest is ambient light, and a rim light from the back...

Regards,
Kitoc

# 15 10-10-2002 , 07:39 AM
Kevin
Guest
Posts: n/a
nice, are you going to define the feet out a little? might look better that way

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off