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Old 12-01-2005, 04:38 PM   #1
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Default copying blendshapes


I have created a character, and I want to re-texture him better, but I have started animation and have even used Blendshapes for facial animation.

I was just wondering, if there is a way, to copy all of the blendshape animation keying from one model to another, to save doing again?

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Old 13-01-2005, 08:53 PM   #2
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I think you can just apply new textures to the model you already have. Right click on the model and choose "assign new material"....
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