Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Thanks for the comments. I agree about the wheels and the colour scheme. Its hard to find a good colouyr because too bright looks toy-ish and too pale is not fun enough.
Changed the wheels to be a bit more off-road type. A little bump map for the tyre brand as well. Also attached the seats. I went for leather coverings with slightly worn cloth pillows. What do you think on that?
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