SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Your Work / Finished Work / NINJA animation...re-posted new version
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 24-02-2005, 10:02 AM   #1
mayj_kickass
Registered User
 
mayj_kickass's Avatar
 
Join Date: Oct 2004
Location: Makati, Philippines
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Default NINJA animation...re-posted new version

this is the same animation i posted..

the other one's 'unviewable' so i made another compression of my animation clip and uploaded it on the same site. here it is:


www.geocities.com/ninja_mayj

crits are most welcome...
mayj_kickass is offline   Reply With Quote
Old 24-02-2005, 01:16 PM   #2
Turbo Dan
Subscriber
 
Join Date: Aug 2004
Posts: 515
Thanks: 0
Thanked 0 Times in 0 Posts
Default

the takeoff it looks like he needs to bend his knees a bit more to get the leverage needed to do a front tuck like that, and he kinda goes from slow to fast while in the air, but the fall looks really good to me.
Turbo Dan is offline   Reply With Quote
Old 24-02-2005, 01:39 PM   #3
Supra Devil
Registered User
 
Supra Devil's Avatar
 
Join Date: Jul 2003
Location: Pakistan, Karachi
Posts: 216
Thanks: 0
Thanked 0 Times in 0 Posts
Default

all good to me.....nice work
__________________
http://www.imageocean.net/
Free Photo Hosting!
Supra Devil is offline   Reply With Quote
Old 24-02-2005, 02:01 PM   #4
mhcannon
Subscriber
 
mhcannon's Avatar
 
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Thanks: 0
Thanked 9 Times in 8 Posts
Default

I'm with turbo dan, there's not enough energy in the jump to give that much height to it. During the rotation, there's a point where the flip seems to move too fast, one moment he's curled down then the almost immediatley rolled over, with insufficient tranlation inbetween. Funny vid though.
__________________

AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
mhcannon is offline   Reply With Quote
Old 24-02-2005, 04:09 PM   #5
mayj_kickass
Registered User
 
mayj_kickass's Avatar
 
Join Date: Oct 2004
Location: Makati, Philippines
Posts: 17
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Quote:
Originally posted by mhcannon
I'm with turbo dan, there's not enough energy in the jump to give that much height to it. During the rotation, there's a point where the flip seems to move too fast, one moment he's curled down then the almost immediatley rolled over, with insufficient tranlation inbetween. Funny vid though.
have you ever seen movies,animated series and stuff with ninja's in it? coz if not
i kinda agree with you...

my character's a ninja..being a ninja himself explains how he jumps that high without exerting too much energy..

character's like this one usually defies laws of nature and stuff ordinary humans usually do. what i did was exapand my thoughts and imagine base on what the character projects.

if i had animated this base on what use just wrote, he's essence of being a ninja will no longer be there.

don't limit your imagination dude..think.
mayj_kickass is offline   Reply With Quote
Old 24-02-2005, 04:22 PM   #6
blomkaal
Subscriber
 
blomkaal's Avatar
 
Join Date: May 2004
Location: Denmark
Posts: 816
Thanks: 0
Thanked 4 Times in 4 Posts
Default

Despite the fact that ninjas can do all those cool thing we mortals only dream of being able to, I agree with the others... If you add just a tiny bit more bending to the knees, and some more swing in the arms to help the flip, I think it'll look a lot better, more natural...

Don't get me wrong, I think it's a good animation, but he looks a bit stiff to me, which, I think, takes away from him being a ninja...
__________________
Liter is French for 'Gimme some ****ing cola before I break vous ****ing lips!"
blomkaal is offline   Reply With Quote
Old 24-02-2005, 04:29 PM   #7
Kurt
Registered User
 
Kurt's Avatar
 
Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,298
Thanks: 0
Thanked 64 Times in 64 Posts
Default

Not bad =)... the main thing i think hes lacking is a lot more movment... You have all the poses there but he still seems a bit stiff. For example when he first jumps he doesn't really lean down to get momentum for the jump hes doing try and make that pose a bit more pronounced.


Also try and speed some of the moments up a bit using the curve editor.

Kurt
__________________
I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

http://kurtboutilier.cgsociety.org/
Kurt is offline   Reply With Quote
Old 24-02-2005, 10:51 PM   #8
Kerosene
Subscriber
 
Kerosene's Avatar
 
Join Date: Jul 2004
Location: England
Posts: 171
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Hate to say it, but i'm with the rest. Look at all the cool ninjas in anime. They all have an energy before they move, like a coiled snake....
Kerosene is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.