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Old 30-03-2005, 12:13 PM   #1
fleetside
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Lightbulb UV editor

Which of the video tutorials do you all recommend that will give me the most bang for my buck exposure to the ins and outs of the UV editor? I'm interviewing for a job that deals mainly with fixing UVs, and the UV editor is one of my weakest aspects.

I'm kind of hampered by funds/points. I only have 2 points, and just enough money to feed my family and pay for rent, so I can't get any more points for a while.

Thanks for your input,
Fleetside
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Old 05-04-2005, 01:20 AM   #2
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the docs explain in detail what each options are in the UV texture editor.
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Old 05-04-2005, 01:34 AM   #3
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I think what is trying to be said is, some of the turoials have UV editing in them. But for really indeapth you'll need to go over all the documentation on it.. no one tutorial that I know of exist that goes over every aspect of it.
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Old 05-04-2005, 06:12 AM   #4
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I think the mech texturing vids to a fair job cover UV mapping. But you'll still have to invest some time in experimenting with your own meshes. One thing that I've found helpful is to work in the texture shaded view while playing with UV editor. Doing this with texture already applied provide good way to see how the UVs related to the actual model.

[Edit] Also, if you haven't already, run a google search on UV editing. There are a significant number of HTML based tuts online. learningmaya.com has links to a few of them.
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Old 05-04-2005, 01:59 PM   #5
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Thanks everyone. Mchannon, do you happen to know which in the Mech series has the UV editing? I am on a very limited budget.

Thanks,
Fleetside
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Old 05-04-2005, 07:48 PM   #6
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If you go tothe Video Training section of this site there is subcategory for texturing tutorials... If money is scarce (trust me I can relate) then the least expensive would be the cyclops tut as it only has 4 parts. The others, the apache, the mech, and the frog are all over 9 parts and range from 20 to 27 points.

If you can afford Mike McKinley's book on Maya for Gamer Artists, there is a good section in it on UV editing.

Good luck on this venture.
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