Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 17-04-2005 , 01:26 AM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738

File > optimize in Maya

Hi Guys,

I'm currently working my way through the Spitfire Tutorial. The modelling is now complete and I noticed the file size was around 14MBs which seemed a bit large. I've been deleting history as I go, but when I ran the Optimize Scene the file was reduced to around 2.5MBs

What would it have deleted to reduce the file so much?

Cheers
Paul

# 2 17-04-2005 , 02:01 AM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
unused, shaders, nodes, etc.


I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
# 3 17-04-2005 , 03:58 AM
mhcannon's Avatar
Subscriber
Join Date: Sep 2004
Location: Waianae, HI
Posts: 1,275
Open the optimize scene options to see a checklist of everything it looked for.



AIM: mhcannonDMC

"If you love your job, you'll never work another day in your life."
# 4 17-04-2005 , 06:02 AM
BMS's Avatar
Subscriber
Join Date: Jul 2004
Location: Australia - Melbourne
Posts: 738
Thanks Guys,

I just found is strange that there was so much fat in my Scene!

Is this the preferred way to clean up the scene and file size when modelling is complete?

Cheers
Paul


Last edited by BMS; 17-04-2005 at 06:20 AM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads