Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums
Loading

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 23-04-2005, 12:53 PM   #1
Aidan
Registered User
 
Aidan's Avatar
 
Join Date: Jan 2005
Location: Sydney
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
Default ik/fk arm switching

I'm rigging up some characters for a uni project and theres something i'm wondering. I've read many tutorials explaining ik/fk switching for arm animation. They all seem to involve creating 3 different arms, an ik, an fk and the real one. You then you use set driven keys to control the weighting of the fk and the ik arm to the real arm. I've done this in the past, and it seems like a fairly standard thing. However seeing as the weighting of the ik handle can be keyed using the ik Blend attribute on the ik handle, is there actually any need for the 3 duplicate arms and driven keys set up?

I know that the 3 arm setup is used by a lot of people, so i'm guessing it must have some merit right? If i simply use one arm, and switch between ik/fk using the ik blend attribute will this cause any issues later on. I've tested switching between the fk/ik. It seems to work fine. Anyways just wondering whats the deal?
Aidan is offline   Reply With Quote
Old 23-04-2005, 07:42 PM   #2
dannyngan
Registered User
 
dannyngan's Avatar
 
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Thanks: 0
Thanked 1 Time in 1 Post
Default

A lot of those tutorials were written before Alias added the IK/FK blend attribute to Maya. Nowadays, I don't see any reason to use the 3-arm setup, unless you're doing something really specialized that the built-in IK/FK controls cannot do.
__________________
Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
dannyngan is offline   Reply With Quote
Old 24-04-2005, 12:15 AM   #3
Aidan
Registered User
 
Aidan's Avatar
 
Join Date: Jan 2005
Location: Sydney
Posts: 66
Thanks: 0
Thanked 0 Times in 0 Posts
Default

ah ok. thanks dannyngan. I won't bother with the 3 arm set up then.
Aidan is offline   Reply With Quote

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.