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Old 19-07-2005, 10:40 AM   #1
Angalid
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Default How to model a tree

Im want trees to my new project. Is there any tuts with tree modeling?
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Old 19-07-2005, 11:42 AM   #2
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ih, i duno about tuts for modeling a tree, if u wana model it id start with making a rigid circular kinda shape using the create poly tool, then extrued it upwards add horizontal divisions then move verts around, add branches and stuff, leaves wud be harder but u cud just make one and copy/paste it, or maybe just make a flat square plane and in photoshop draw and paint the leaves and then use a transparency map or something to make it look like there are individual leaves, if u dont wana do all that theres some trees in the maya visor
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Old 19-07-2005, 03:52 PM   #3
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heres a pic of a model tree,



hope it helps
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Old 19-07-2005, 04:20 PM   #4
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the piciture is not working
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Old 19-07-2005, 04:30 PM   #5
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http://www.freewebs.com/suriansg/ES_...ilverBirch.jpg
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Old 19-07-2005, 04:49 PM   #6
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Unless you're doing this just to see if you can make a tree, I'd recommend using paint effects and playing with various settings for whichever treetype you use. Once you're happy with the look of the tree you can always convert it to polygons.
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Old 20-07-2005, 11:46 AM   #7
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thanks for the tip, I tried the paint effect tree but i dont know how to create more leafs on that tree. is it possible
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Old 21-07-2005, 01:37 AM   #8
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yes, experiment with the attributes in the channel box or attribute editor. Numbers of items (branches, leaves, etc) are usually under a "seed" setting.
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