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Old 21-07-2005, 06:36 PM   #1
Angalid
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Default 3 sided polygon

Why is some models created with 3 sided polys and some 4 sided?
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Old 22-07-2005, 06:53 PM   #2
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It depends on how the models will be used.

Many games require 3-sided polygons in the meshes, like UT2004. Other uses aren't as picky. In general, it's easier to work on a mesh that can have polygons with more than 3 sides.
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Old 22-07-2005, 08:40 PM   #3
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When modelling for video games the mesh needs to converted to tris. I believe you can judel model as you usually would, then get Maya to convert to tris.
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