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Old 28-08-2005, 09:27 PM   #1
mc-fleury
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Default blured reflection

-how can i have a blured reflection on my object.

-how can i make the light glowing a bit on my object
like this one(i hope you know what i mean):http://img304.imageshack.us/my.php?image=573jt.jpg
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Old 29-08-2005, 01:36 AM   #2
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hmm... try this mate: http://www.3dcar-gallery.com/tutorial/less01.htm

http://67.15.36.49/team/Tutorials/Ph.../photon_01.asp use a dgs shader, read the tutorial to find out how to use it. then do this:

Shiny_u & Shiny_v: These control the amount of blurring along the U and V axis of a Glossy reflection. They are used to produce an anisotropic effect. Rough surfaces are usually made up of microscopic random bumps, producing a soft diffuse reflection. Anisotropic highlights however are produced form surfaces with microscopic bumps running along in an even grain. Reflections stretch in the direction of this grain, producing highlights that travel in one direction.
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Last edited by NextDesign : 29-08-2005 at 01:43 AM.
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Old 29-08-2005, 06:11 PM   #3
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thanx a lot
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Old 29-08-2005, 06:30 PM   #4
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is dgs material only use for metal shader or it can be use for other shader.
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Old 30-08-2005, 03:31 PM   #5
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another question where can i find Shiny_u & Shiny_v.
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Old 30-08-2005, 08:24 PM   #6
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please answer i need to know
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Old 30-08-2005, 08:54 PM   #7
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hit F1 in maya
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