This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Final entry is up! The model is made of poly's. Hope it's not too dark for you all to see. If it is, brighten up your monitor a little. My monitor is set on graphics ( bright mode) for all my model work. This message board could use a darker themed background by the way.
Wow, very good entry! With textures and lighting, it became really great. My only complain is that you should have done the entire model, not only a peace. If it was entire you would gain a lot in dramaticity. I didn't play Lifeforce during all my life, and I don't know what this snake do in the game. But if it attack the ship, you could have done a liitle ship and put it in front of the snake. So we could realize the real size of snake (of course I'm just imagining this, as I said, I don't know anything about the game). Many congrats for your results, I hope you win, old man.
Thanks for the comment jramauri, that means alot to me!
I would have done the whole snake if I had the time, and if I was allowed to post at high resolution. I only had a few days out of the week between work to actually spend time on the model, and most of that was spent searching for refferences. I started to do the full body. I even had a WIP so show it, but time started to run out and I had to decide on something. That decision could very well cost me the challenge, but if I don't win, it doesn't bother me, It's the experience I gain that counts the most.
I enjoyed being part of this simply maya challenge, and if must say, I think I made a good impression as an old nooby.
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