Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 02-11-2005 , 01:39 PM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991

game model visuals

Here are some groovy game model visuals of the characters and objects from age of empires 3. Includes tri view, smoothed, normals, textures etc...
Just click on the character/object to see the breakdown.
Great stuff user added image

https://www.horribledeath.com/2d3d.htm


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
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