Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 09-11-2005 , 10:32 AM
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Join Date: Nov 2005
Posts: 6

Understanding Convert/Polygons to Subdiv? Please help!!

I don't quite understand converting a poly to subdiv? I've been going through the spitfire tutorial but Kurts models seems to convert to sub div and be more rounded then mine?

As I understand it polygons to subdiv should subdivide a poly model by 2. Therefore a cube with 2 subdivisions along its width, height and depth should, when 'Convert/polygons to subdiv is applied, be converted to a cube with 4 subdivisions along its width, height and depth?

However when I do this I'm presented with a sort of rounded off cube but one with exactly the same amount of sub divisions (2) as I had originally?

If anyone could help me with this I'd really appreciate it.


Last edited by gizmo1990; 09-11-2005 at 10:55 AM.
# 2 09-11-2005 , 12:51 PM
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Join Date: Nov 2005
Posts: 6
Sorted it! user added image

I didn't know about the 1, 2 and 3 keys!

Why don't people tell me these things!?

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