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Old 21-12-2005, 04:22 PM   #1
j5ive
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Default Melody normal mapping

I used melody to generate a normal map, which made 2 *.dds files. How do I go about applying these files to my model so that the normal map works? Thanks
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Old 21-12-2005, 06:57 PM   #2
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.dds is a file format much like .tiff or .tga, its very fast and lossless.
im not sure if maya supports it.
but u can get a photoshop plugin from nvidia to convert your normal to a different file format.
http://developer.nvidia.com/object/p...s_plugins.html
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