Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 376 14-05-2006 , 10:21 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
G

Yeah I'll catch up later...


Anhslaught: It just an MR dirt map node attached to the ambient channel of a lambert shader. This technique has been around a while, its a way of adding a controlable diffuse to an already final rendered image and help achieve a more GI kind of look very quickly. This is really the only time I've used it on a WIP, as I'd rather save my render time for testing actual textures. Doesnt look too bad though...

Cheers
Jay

# 377 14-05-2006 , 11:19 PM
Subscriber
Join Date: Jun 2004
Location: San Jose, CA
Posts: 490
Thanks Jay, looks like I should start playing with MR too. user added image

# 378 17-05-2006 , 09:27 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Small update, building and uv'ing as Im going

Jay

user added image

# 379 17-05-2006 , 09:28 PM
Joopson's Avatar
Registered User
Join Date: Jul 2005
Location: Boston, MA
Posts: 2,314
gets bettter and betttter every time!


Environment Artist @ Plastic Piranha
www.joopson.com
# 380 17-05-2006 , 09:30 PM
Subscriber
Join Date: Nov 2004
Posts: 1,043
wow you are just an animal at this ...maya jedi master you are hmmmmmmmmm

awesome work as usual ..

# 381 18-05-2006 , 01:02 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
'small' update; the master of understatment. beautiful work.


take it easy and life will be easy
# 382 19-05-2006 , 10:04 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Big thanks Guys for your comments, sorry I didnt reply earlier been very busy

Okay another small update...

Regards to all
Jay

user added image

# 383 19-05-2006 , 11:04 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
Good work Jay - It's looking cool - I like the skirt behind trousers thing that you have going on - though maybe a different colour, at the moment it is looking a little brown for me. Also, maybe fatten up the belt a little?

# 384 20-05-2006 , 03:31 AM
younglion's Avatar
Registered User
Join Date: Jun 2005
Location: t-dot
Posts: 646
not bad not bad at all your modelling is amazing now i cant wait to see how the final image turns out. peace

# 385 20-05-2006 , 03:37 AM
G-Man's Avatar
Subscriber
Join Date: May 2004
Location: Bowling Green. Kentucky U.S.A.
Posts: 810
Looking Nice bro.. i cant think of a damn thing i dont like about her..
and I can think of Quite a few that i do..

G


Follow My Business
On The Web!
Or
On Facebook!
# 386 20-05-2006 , 05:41 AM
mirek03's Avatar
Subscriber
Join Date: Feb 2006
Location: Australia
Posts: 2,752
as always great work, did you go the cloth behind the pants with the 'cloth' module or the 'hair' module and loft a few follicles together.??


take it easy and life will be easy
# 387 20-05-2006 , 06:48 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Guys, many thanks for your kind words and also your thoughts and questions...

G: Thanks dude!!Yeah I wonder which bits you quite like LOLuser added image

Mirek:Thank you, I actually use Maya Complete, so I dont have access to any hair, fur, fluids or Cloth, only PFX which has its limits. I'm sure I'll upgrade someday, someday...LOL

Arran: Thank you, the belt will stay like that as its modeled on one of those army belts and as its a woman I've kept it slim, but, theres a big fat holster belt in the works which you can just make out the edge of in the image on the right, its display layer was off for the left image as were the pouches. Also the color is not the final color, its just a marker to stand out against the rest of the model while I work on it, it will be dark brown leather once its finished so dont panic just yet.

Young lion: Thankyou, I cant wait to finish it either LOL

Will update again soon

Jay

# 388 20-05-2006 , 07:56 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Great work Jay, tooks awesome.

Any chance of a front shot of the clothes as theres something that I might comment on, but it's very possible that its the angle of the shot thats throwing my head off.

Cheers

# 389 20-05-2006 , 08:44 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Sure

Here you go...

Jay


user added image

# 390 20-05-2006 , 08:57 PM
gster123's Avatar
Moderator
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Cheers Jay.

Think this might be just me, but the creases on the crotch area of the pants seem to be a bit to low or the angle of the creases could be higher, if that makes sense???

I might be well off the mark, but its just something that cought my attention.

Cheers

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads