Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 06-01-2006 , 01:51 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257

Jan/Feb - Norm- happymat27

Hello folks,

I thought I'd join in this time! I've never modeled anything organic before so this should be fun.

Good luck,

Mat.

Attached Images
# 2 06-01-2006 , 05:47 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Hello,

I've made a start. He sort of looks like a dopey dinosaur at the moment, that should change when I make the ear though!

Attached Thumbnails
# 3 06-01-2006 , 08:55 PM
gohan1842's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,060
Looks pretty good for a start. But I think the nose shouldn't go out and slant all of a sudden.

But make it a more level slant.

Like this. Make it slant more along the diagonal red line.

Attached Thumbnails

I'm not a geek. I'm a nerd.

msn - g1842@hotmail.com
I'm up for a chat anytime.
# 4 07-01-2006 , 03:08 AM
Tiago2's Avatar
Subscriber
Join Date: Jul 2004
Posts: 132
I'd originaly a horse was a pretty good choice, thou someone beat me to it. But a camel has more modeling features to do. Good choice.


<a href="https://forum.simplymax.com/showthread.php?s=&threadid=11595">Click</a> Desert Eagle
<a href="https://forum.simplymax.com/showthread.php?s=&postid=4250#post4250">Click</a> Gas Lantern
<a href="https://forum.simplymax.com/showthread.php?s=&threadid=11714">Click</a> Gas Lantern
# 5 07-01-2006 , 08:28 AM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Thanks for the pointer gohan but I'm not using that image for my model. The camel picture I originally posted has its mouth open but the one I am using as a profile reference has its mouth closed.

Tiago, I'll take a look at your comp entry when I register with simplymax.

Cheers,

Mat.

Attached Thumbnails
# 6 07-01-2006 , 03:41 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
I think he's looking rather camely now, long way to go yet though!!

Take it easy,

Mat.

Attached Thumbnails
# 7 07-01-2006 , 07:25 PM
pbman's Avatar
Subscriber
Join Date: Mar 2005
Location: London
Posts: 1,135
liking the model - its eyes make it look very cool and laid back - nice choice
i thnk that the nosil needs work as the dont go into the body but im sure u have it under control
good luck with the rest of it


Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut https://forum.simplymaya.com/showthre...threadid=20973

Last edited by pbman; 07-01-2006 at 07:27 PM.
# 8 07-01-2006 , 07:46 PM
t1ck135's Avatar
Registered User
Join Date: May 2004
Location: UK
Posts: 1,991
he's looking nice and chilled/sleepy. good stuff so far user added image


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
# 9 08-01-2006 , 01:40 AM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
yeah, he's looking very chilled. and camely.

# 10 08-01-2006 , 01:57 AM
MattTheMan's Avatar
Registered User
Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
its, its, its a camel! -joe camel- :lmao: if anyone has seen the joe camel thing... :lmao:


Live the life you love, love the life you live
# 11 08-01-2006 , 03:52 PM
happymat27's Avatar
Subscriber
Join Date: Jul 2004
Posts: 1,257
Wasn't he used to make smoking appeal to kids?

I stuck the profile reference to him and now he looks creepy, I don't think he would appeal to kids now!!

I'm not sure which way I'm going to go with this one, there are images of camels with hair and ones much like the ref I'm using. I've never used hair or fur before, an ideal opportunity to learn or there is the z-brush option. Plenty of time to play round and plenty of learning along the way whichever one I choose. Anyone's opinion of either path would be cool.

Cheers,

Mat.

Attached Thumbnails
# 12 08-01-2006 , 06:05 PM
arran's Avatar
Registered User
Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is Off | HTML code is Off

Similar Threads