If you like me, have to take Maya 6.5 objects into Maya 7.0, then be aware thay they have changed the way that Automatic Mapping works in Maya 7.
When you open a 6.5 file, with automatic mapping on, then your texture/UV map will be garbled.
Delete the history of the object in Maya 6.5, and now the UV map is baked on the object and no problems in Maya 7.0
- Now you guys know.
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S