Arne- that Cornell Box has nowhere near the GI quality of the one rendered in Indigo. However- I am aware that Mental Ray is awesome- the pic from my avatar was rendered in just 3 hours. Indigo would take years :p
Yeah, that's cuz we can leave this or Maxwell (or u can leav Maxwell) on during school, but still is right.
Originally posted by Joopson
sounds like me and you are the only ones who like this renderer much
well on my raytracer, I am having problems with certain BRDF models (to be exact, all of them) so I can't add global illumination!
I decided (again) not do do photon mapping but to go back to my path tracing idea, and to take a look at the MLT algorithm, might speed things up a bit.
But I really want to make it work with Maya... first of all, or at least work with any model that comes in (obj & .3ds). But if I learned anything from this it is that I really need to write a .XML parser for my model loading, and shaders, materials, etc.
Oh well, I have a while ahead of me, it's not like I have to finish this project tomorrow or the day after( or the month after, or the year after for that matter).
Live the life you love, love the life you live
Last edited by MattTheMan; 07-05-2006 at 08:48 PM.