Maya Training

Creating characters In Maya and Zbrush

Maya Training

Creating character renders in Maya 2017 and Arnold

Maya Training

Spach-Alspaugh House the complete courseware
You are here > Home > SimplyMaya Community Forums

Welcome to Simply Maya

Please Sign in or Sign up for an account

Member Login

Lost your password?

Not a member yet? Sign Up!

Old 23-05-2006, 02:04 AM   #1
Registered User
Ahnos's Avatar
Join Date: May 2006
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Default putting a picture on a surface

what is the best way to place a picture onto a surface? Let me explain my problem.

I want to put a picture of a hippocampus (slice of brain) onto a model of a hippocampus that I build. I first made the hippocampus shape out of NURBs (see picture below).

I wanted to put thisl picture just on the top surface of the model.

1) how do I prevent it from wrapping all the way around the whole surface?

2) how do I map a "non -square" image onto a surface. Image is oval without any background in Photoshop, but white backgorund shows up when i import it (like the photo below)

Thanx for any's a picture of what I am trying to make..minus the white outer section
Attached Thumbnails

Last edited by Ahnos : 23-05-2006 at 02:06 AM.
Ahnos is offline   Reply With Quote
Old 23-05-2006, 07:17 PM   #2
Registered User
Falott's Avatar
Join Date: Jan 2005
Location: vienna
Posts: 1,095
Thanks: 3
Thanked 20 Times in 18 Posts

I guess you have to warp yourself around UVmapping soon. it´s not that hard to understand.

to answer your questions. when assigning a shader to an object your file is being wrapped all around the object. you could try to map the file onto some faces only. secondly if you don´t want to have the white background showing up try to map the alpha channel with your "background-image"
everything starts and ends in the right place at the right time.
Falott is offline   Reply With Quote
Old 23-05-2006, 07:22 PM   #3
Registered User
Ahnos's Avatar
Join Date: May 2006
Posts: 9
Thanks: 0
Thanked 0 Times in 0 Posts
Default yup

Yes, I started a UV mapping tutorial last night and it is working. Thank-you. I wasn't aware of this option until now. It looked difficult but is proving not so bad, and very useful.

I will try the alpha channel thing next.

Ahnos is offline   Reply With Quote

Similar Threads
Thread Thread Starter Forum Replies Last Post
How to change thread picture daverave Members Lounge 5 01-12-2010 06:20 PM

Thread Tools

A little bit about who we are
Links you might find useful
Catch up with SimplyMaya
SimplyMaya specialises in Maya tutorials. We offer over 1,000 individual Maya training videos, ranging from basic Maya tutorials through to intermediate Maya tutorials. Our tutorials are created by instructors with industry experience and are designed to get you up and running in Maya quickly without making it seem like hard work.

Copyright © 1999-2017 SimplyMaya - vBulletin® Copyright © 2000-2017, Jelsoft Enterprises Ltd.