SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Conforming to surface
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 03-06-2006, 09:35 PM   #1
errethakbe
Subscriber
 
Join Date: May 2005
Posts: 240
Thanks: 0
Thanked 1 Time in 1 Post
Default Conforming to surface

Is there a way to make a curve or surface conform to the shape of another surface that it's surrounding? Or, if i make a curve, is there a way to project that onto a polygon object so that it splits the faces up in the same pattern and shape of the curve?
errethakbe is offline   Reply With Quote
Old 04-06-2006, 05:43 AM   #2
esion
Registered User
 
esion's Avatar
 
Join Date: Mar 2006
Posts: 255
Thanks: 0
Thanked 0 Times in 0 Posts
Default

Not really sure what you mean...but you can cut an object using a curve. So if you make a curve, then make a NURBS object...then you can go edit nurbs>project curve on surface, then you click on what part of the nurb you want to keep, and it will split them, then you can delete the other part...

Might not be what you wanted, but you can mess around with it.
esion is offline   Reply With Quote
Old 04-06-2006, 02:09 PM   #3
errethakbe
Subscriber
 
Join Date: May 2005
Posts: 240
Thanks: 0
Thanked 1 Time in 1 Post
Default

that's almost what i want...right now i have a polygon object...it there a way to do that with a polygon as well? i don't want to have to conver to sub-d to nurbs, project, then back to poly...would really make the mesh more dense than it needs to be
errethakbe is offline   Reply With Quote
Old 04-06-2006, 03:14 PM   #4
pbman
Subscriber
 
pbman's Avatar
 
Join Date: Mar 2005
Location: London
Posts: 1,135
Thanks: 0
Thanked 0 Times in 0 Posts
Default

not sre but mayb tweak the edges so match curve and extract he too parts - ie select all the faces on one side of the "curve" and extract them so u have two parts but im not really sure want it is exactly u need to do
__________________
Now at SMU doing BSc 3D Computer Animation so its hard to get on here
My wire render tut http://forum.simplymaya.com/showthre...threadid=20973
pbman is offline   Reply With Quote
Old 04-06-2006, 10:35 PM   #5
errethakbe
Subscriber
 
Join Date: May 2005
Posts: 240
Thanks: 0
Thanked 1 Time in 1 Post
Default

i was thinking of doing that...just hoped there was an easier way :p Thank you
errethakbe is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.