SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Members Lounge / My first shipped game!
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 16-11-2006, 10:33 PM   #1
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default My first shipped game!

After being in this industry for literally years now, and after working on over 7 games, I've finally had one get to completion and actually SHIP!

NFL Street 3 for the PS2/PSP, published by EA is out and I worked on it! Woo!

Just needed to let that out, haha. Thanks, guys!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 16-11-2006, 10:42 PM   #2
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Congrats Mike...

Job Well Done. Scream as loud as you can... Then go get sum beer :attn:
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 17-11-2006, 06:54 AM   #3
gster123
Moderator
 
gster123's Avatar
 
Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Thanks: 1
Thanked 51 Times in 45 Posts
Default

Nice one Mike, I'll keep an eye out for it!

Any chance you could reveal what you did in the game, so we can keep an eye out for it?

Nice one mate.
__________________
"No pressure, no diamonds" Thomas Carlyle
gster123 is offline   Reply With Quote
Old 17-11-2006, 07:32 AM   #4
t1ck135
Registered User
 
t1ck135's Avatar
 
Join Date: May 2004
Location: UK
Posts: 1,991
Thanks: 0
Thanked 0 Times in 0 Posts
Default

nice one mike, you'll have to point out which bits in it you worked on
__________________
Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net
t1ck135 is offline   Reply With Quote
Old 17-11-2006, 11:15 AM   #5
Joopson
Registered User
 
Joopson's Avatar
 
Join Date: Jul 2005
Location: Los Angeles, CA
Posts: 2,313
Thanks: 1
Thanked 33 Times in 33 Posts
Default

Congrats mike!

it must be such a thrill!
but then again you already have books out, so maybe you are used to that feeling

anyway, this game looks sweet, and if/when i buy it im gonna keep a lookout for your work! good luck with whatever other games you make!


cheers ,
-Andy
__________________
Environment Artist @ Plastic Piranha
www.joopson.com
Joopson is offline   Reply With Quote
Old 17-11-2006, 07:01 PM   #6
I-Iybrid
Simply Maya OG
 
I-Iybrid's Avatar
 
Join Date: Dec 2002
Location: Queensbury NY, US A
Posts: 1,438
Thanks: 2
Thanked 14 Times in 14 Posts
Default

Congrats. Are you allowed to tell us what you worked on specifially? Ive never played NFL Street series before, but Ive seen it played. Pretty good games IMO.
__________________
- Hybrid
I-Iybrid is offline   Reply With Quote
Old 17-11-2006, 07:39 PM   #7
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

I worked in some way or another, on all of the fields in the game, but made 2 of them from scratch myself. One on the PS2 and one that's only featured on the PSP. You can see screenshots at my website.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 17-11-2006, 10:05 PM   #8
dannyngan
Registered User
 
dannyngan's Avatar
 
Join Date: Dec 2002
Location: Seattle, WA
Posts: 1,154
Thanks: 0
Thanked 1 Time in 1 Post
Default

Congrats man! It's about time.

Say hi to everyone at BuzzMonkey for me!
__________________
Danny Ngan
Animator | Amaze Entertainment
my website | my blog | my job
dannyngan is offline   Reply With Quote
Old 18-11-2006, 10:11 AM   #9
starjsjswars
Subscriber
 
starjsjswars's Avatar
 
Join Date: Jan 2006
Location: IL
Posts: 1,052
Thanks: 1
Thanked 2 Times in 2 Posts
Default

Nice dude!

hey i was thinking of buying your book.. i just want to know how much it covers like, will i beable to make a game like alittle one or.. will you be going over that? and will you go out side of maya?

thanks
What version of maya do you have?
__________________
A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
starjsjswars is offline   Reply With Quote
Old 18-11-2006, 10:38 AM   #10
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

my books are strictly making game art. You wouldn't be able to make a game of your own without some kind of game engine/programmer support.

And it's all Maya.

I have Maya 7 at home and we use 6 at work.
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 18-11-2006, 10:55 AM   #11
starjsjswars
Subscriber
 
starjsjswars's Avatar
 
Join Date: Jan 2006
Location: IL
Posts: 1,052
Thanks: 1
Thanked 2 Times in 2 Posts
Default

oh ok i can you send me a link or somthing to get me on my way to making games? thanks.
__________________
A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
starjsjswars is offline   Reply With Quote
Old 18-11-2006, 11:03 AM   #12
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

Fraid I'm not a programmer, nor do I know anything about game engines. The way I make games is by making art for them at my job. That'd be my only real advice... Get a job as a game artist!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 18-11-2006, 11:22 AM   #13
publicFunction
Senior Software Developer
 
publicFunction's Avatar
 
Join Date: Jan 2005
Location: Livingston, Scotland
Posts: 1,701
Thanks: 1
Thanked 23 Times in 23 Posts
Default

Quote:
Originally posted by starjsjswars
oh ok i can you send me a link or somthing to get me on my way to making games? thanks.
Makin Games is not a jump in process...

Think about what type of game, storyline, plot (unlike Doom 3 had), concept, concept art (2d and 3d), game engine, programming language, scripting...

The list is endless... So Good Luck.
__________________
Chris (formerly R@nSiD)
Twitter
When the power of love overcomes the love of power the world will truely know peace - Jimmy Hendrix
Winner SM VFX Challenge 1
3rd Place SM SteamPunk Challenge (May 2007)
publicFunction is offline   Reply With Quote
Old 18-11-2006, 11:28 AM   #14
mtmckinley
The Maya Mountain
 
mtmckinley's Avatar
 
Join Date: Aug 2002
Location: Seattle, WA
Posts: 8,245
Thanks: 1
Thanked 25 Times in 25 Posts
Default

yeah that's why it generally takes more than 1 person to make these things!
__________________
-Mike
www.mtmckinley.net
The Maya Toolbelt
mtmckinley is offline   Reply With Quote
Old 18-11-2006, 11:30 AM   #15
starjsjswars
Subscriber
 
starjsjswars's Avatar
 
Join Date: Jan 2006
Location: IL
Posts: 1,052
Thanks: 1
Thanked 2 Times in 2 Posts
Default

Yea i know lol i just hope before i go to college i make a 1st person game just 1 room idk what he does lol, I'm 15 now.
__________________
A great mod for Jedi academy www.moviebattles.com

Computer Rig-

64-bit vista
23.5 inch LCD + a 19 inch
Q6600 intell qaud
4 gigs of ddr2 ram
8800GTS 512 video card @700mhz
starjsjswars is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.