SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / light attenuation
Register FAQ Members List Calendar Mark Forums Read

New Thread
 
Thread Tools
Old 20-11-2006, 12:39 AM   #1
junkyBob
Subscriber
 
Join Date: Dec 2004
Posts: 203
Thanks: 0
Thanked 3 Times in 3 Posts
Default light attenuation

Hi there,
I found this nice tutorial at 3dkingdom.com on lighting. However, the problem is that it talks about changing the start and end values of the attenuation in a omni light, which is simular to the Maya point light. Now the closest thing I could find in Maya 6.0 is the shadow attenuation which, so I heard, is found in the objects raytrace properties. Therefore, this means not only does this not have any effect with point lights, it also means that you would have to render in mental ray. However, the purpose of the tutorial is to show you that you do not need mental ray, brazil, or v-ray. So my question is does anybody know what is the simular property for attenuation when using point lights in Maya?
junkyBob is offline   Reply With Quote
Old 21-11-2006, 12:21 PM   #2
NeoStrider
Registered User
 
NeoStrider's Avatar
 
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
Thanks: 0
Thanked 2 Times in 2 Posts
Default

post the tutorial and i'm sure someone can 'translate'
__________________
Accept no substitutions.
NeoStrider is offline   Reply With Quote
Old 22-11-2006, 09:19 AM   #3
Alan
Moderator
 
Alan's Avatar
 
Join Date: Oct 2002
Location: London, UK
Posts: 2,800
Thanks: 0
Thanked 5 Times in 5 Posts
Default

I would think you're talking about falloff.

Shadow attenuation is how the shadow will falloff over distance. Post the tute though so that we can confirm it for you.


A
__________________
Technical Director - Framestore

Currently working on: Your Highness

IMDB
Alan is offline   Reply With Quote
Old 24-11-2006, 07:47 AM   #4
junkyBob
Subscriber
 
Join Date: Dec 2004
Posts: 203
Thanks: 0
Thanked 3 Times in 3 Posts
Default

Sure no problem, and appreciate your help. Here is the link

http://3dkingdom.org/index.php?name=...rticle&sid=522

oh, btw, the first couple of pictures I think are just for explaination about other methods or something like that. However, what ever it may be, what I am tring to say is that the actual tutorial does not start until further down the page.

Last edited by junkyBob : 24-11-2006 at 07:52 AM.
junkyBob is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
glass se7enhedd Lighting & Rendering 18 10-12-2010 01:27 AM
Open Challenge -Jerry Can Texturing honestdom Battle Arena 77 03-12-2010 12:20 PM

1 Month

$34

Month-to-month billing
$34/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
 
 

3 months

$87

Billing every 3 months
$29/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $5 per month or $15 in total compared to monthly billing with this package.

12 months

$288

Billing every 12 months
$24/month
Unlimited access to all videos
Project files to download
Easy to cancel at anytime
Save $10 per month or $120 in total compared to monthly billing with this package.

Your plan will automatically renew. You can cancel at any time via your PayPal account to avoid being charged again.

You can view the FAQ on our video plans here. You can contact us directly here. By clicking one of the buttons above, you agree to our Terms and Privacy Policy.